"NEX immediately impressed me with its cohesive and fluid integration into
Maya's existing toolset. Beyond bringing all the standard modeling tools
into a single, clean, and interactive package, NEX also adds powerful new
features that Maya has been missing for years. It's easy, interactive and
efficient. NEX is truly a must-have addition to any modeler's tool belt."
Patrick Switzer
Character Artist, Pendulum Studios
"NEX is the single most powerful addition to Maya that I have in my arsenal. It adds a complete suite of features that are now an essential part of my workflow. I deal with scan data on a daily basis, and NEX has the best resurfacing tools of any 3d application. Best of all, it allows me to stay safely within Maya for my entire pipeline."
Josh Robinson
Lead Character Artist, Electronic Arts